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Actions

Actions

Actions define interactive triggers that can be attached to layouts, regions, or widgets. When a trigger fires (a touch event, an external signal, and so on) the player executes a defined response, such as navigating to a different layout or advancing to the next item.

Navigate to: Sidebar → Actions

Actions connect an event (the trigger) to a response (the action). They are used to build interactive experiences on touch-screen displays or displays connected to input devices.

A common example: a touch-screen kiosk where a visitor touches anywhere on the screen to advance to the next product page. That is a single action with a Touch trigger and a Next action type.

TriggerWhen it fires
TouchWhen a user touches or clicks anywhere on the display (or a specific region/widget)
WebhookWhen the player receives an HTTP request from an external system (e.g. a sensor or integration)
NavigateWhen the player receives a navigation signal (e.g. from a barcode scanner or remote control)
ActionWhat the player does
NextAdvances to the next item in the current region’s playlist
PreviousGoes back to the previous item
NavigateJumps to a specific layout, identified by its layout code
CodeExecutes a defined command code on the player

The Actions page lists all configured actions, showing:

ColumnDescription
SourceThe object (layout, region, or widget) this action is attached to
TriggerThe trigger type (e.g. touch, code, webhook)
Trigger CodeOptional code used by certain trigger types
ActionWhat the player does when triggered
TargetThe target object (for navigation actions)
Layout CodeThe layout code to navigate to (for navigate actions)
  1. Navigate to Actions in the sidebar.
  2. Click Create Action.
  3. On the Trigger tab, configure:
    • Source: the object this action is attached to (layout, region, or widget)
    • Source ID: the numeric ID of the source object in the system
    • Trigger Type: how the action is triggered
    • Trigger Code (optional): a code used by certain trigger types
  4. Switch to the Target tab and configure:
    • Action Type: what the player should do when triggered
    • Target (optional): the target object for navigation actions
    • Target ID (optional): the numeric ID of the target object
    • Layout Code (optional): the layout code to navigate to when using a navigate action
  5. Click Create Action.
  1. Find the action in the list.
  2. Click the Edit button (pencil icon).
  3. Update the trigger or target settings.
  4. Click Save.

To delete a single action:

  1. Click the three-dot menu → Delete.

To delete multiple actions at once:

  1. Select the checkboxes on the rows you want to remove.
  2. Click Delete All.
  • Editors and above can create and manage actions.
  • Admins have full access.